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1 parent 1b8ec31 commit 03934bcCopy full SHA for 03934bc
osu.Framework.Android/AndroidGameWindow.cs
@@ -23,9 +23,10 @@ public override void Create()
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SafeAreaPadding.BindTo(AndroidGameActivity.Surface.SafeAreaPadding);
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- // Android SDL doesn't receive these events at start, so it never receives focus until it comes back from background
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((BindableBool)CursorInWindow).Value = true;
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- Focused = true;
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+ // Android SDL doesn't focus events at start, so it never receives focus until it comes back from background
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+ UpdateActiveState();
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}
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