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I would like to discuss the possibility of adding the option of passing a numpy RandomState or Generator as 'seed', in order to seed via a client maintained rng state machine.
SciPy allows the seed to be used like this:
seed{None, int, RandomState, Generator}, optional
This parameter defines the object to use for drawing random variates. If seed is None the RandomState singleton is used. If seed is an int, a new RandomState instance is used, seeded with seed. If seed is already a RandomState or Generator instance, then that object is used. Default is None.
Non-interference by other code (setting the seed via np.random.seed(seed) is vulnerable to outside manipulation and prone to create hard to detect bugs)
Client decided RNG source if needed, but especially client maintained and manipulated if desired.
I am unfamiliar with the pymc3 code base and have only seen the 'seed' parameter used via np.random.seed in the few files I have searched, but it seemed like it could be generally made to support generators.
What are your thoughts on this?
Cheers,
Michael
The text was updated successfully, but these errors were encountered:
Hello,
I would like to discuss the possibility of adding the option of passing a numpy RandomState or Generator as 'seed', in order to seed via a client maintained rng state machine.
SciPy allows the seed to be used like this:
as is mentioned here.
This would have the following advantages:
I am unfamiliar with the pymc3 code base and have only seen the 'seed' parameter used via
np.random.seed
in the few files I have searched, but it seemed like it could be generally made to support generators.What are your thoughts on this?
Cheers,
Michael
The text was updated successfully, but these errors were encountered: