Skip to content

Commit 03df9ef

Browse files
committed
Update base for Update on "[ET-VK] Using vec2 to store output positions to reudce shader register footprint."
The diff changes the use of `u16vec3` to `u16vec2` to store output positions in the conv2d_pw op. This change is made to reduce the shader register footprint and improve performance. Differential Revision: [D67726229](https://our.internmc.facebook.com/intern/diff/D67726229/) [ghstack-poisoned]
1 parent 0e37dd2 commit 03df9ef

File tree

0 file changed

+0
-0
lines changed

    0 file changed

    +0
    -0
    lines changed

    0 commit comments

    Comments
     (0)