@@ -5659,28 +5659,28 @@ menu
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"
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}
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- slot {name "slot_inv_1" area 26 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon0"}
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- slot {name "slot_inv_2" area 78 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon1"}
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- slot {name "slot_inv_3" area 130 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon2"}
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- slot {name "slot_inv_4" area 182 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon3"}
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+ slot {name "slot_inv_1" area 27 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon0"}
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+ slot {name "slot_inv_2" area 80 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon1"}
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+ slot {name "slot_inv_3" area 133 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon2"}
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+ slot {name "slot_inv_4" area 186 243 52 52 bam STONSLOT slotinfo "characters[id].equipment.weapon3"}
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slot {name "slot_inv_5" area 27 347 52 52 bam STONSLOT slotinfo "characters[id].equipment.personal0"}
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slot {name "slot_inv_6" area 80 347 52 52 bam STONSLOT slotinfo "characters[id].equipment.personal1"}
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slot {name "slot_inv_7" area 133 347 52 52 bam STONSLOT slotinfo "characters[id].equipment.personal2"}
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- slot {name "slot_inv_11" area 243 98 52 52 bam STONSLOT slotinfo "characters[id].equipment.armor"}
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- slot {name "slot_inv_12" area 297 98 52 52 bam STONSLOT slotinfo "characters[id].equipment.gauntlets"}
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- slot {name "slot_inv_13" area 351 98 52 52 bam STONSLOT slotinfo "characters[id].equipment.helmet"}
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- slot {name "slot_inv_14" area 405 98 52 52 bam STONSLOT slotinfo "characters[id].equipment.amulet"}
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+ slot {name "slot_inv_11" area 243 97 52 52 bam STONSLOT slotinfo "characters[id].equipment.armor"}
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+ slot {name "slot_inv_12" area 296 97 52 52 bam STONSLOT slotinfo "characters[id].equipment.gauntlets"}
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+ slot {name "slot_inv_13" area 349 97 52 52 bam STONSLOT slotinfo "characters[id].equipment.helmet"}
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+ slot {name "slot_inv_14" area 402 97 52 52 bam STONSLOT slotinfo "characters[id].equipment.amulet"}
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slot {name "slot_inv_15" area 76 138 52 52 bam STONSLOT slotinfo "characters[id].equipment.quiver0"}
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slot {name "slot_inv_16" area 129 138 52 52 bam STONSLOT slotinfo "characters[id].equipment.quiver1"}
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slot {name "slot_inv_17" area 182 138 52 52 bam STONSLOT slotinfo "characters[id].equipment.quiver2"}
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slot {name "slot_inv_21" area 393 361 52 52 bam STONSLOT slotinfo "characters[id].equipment.belt"}
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slot {name "slot_inv_22" area 218 302 52 52 bam STONSLOT slotinfo "characters[id].equipment.ringleft"}
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slot {name "slot_inv_23" area 462 302 52 52 bam STONSLOT slotinfo "characters[id].equipment.ringright"}
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- slot {name "slot_inv_24" area 282 361 52 52 bam STONSLOT slotinfo "characters[id].equipment.cloak"}
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- slot {name "slot_inv_25" area 338 361 52 52 bam STONSLOT slotinfo "characters[id].equipment.boots"}
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- slot {name "slot_inv_26" area 461 244 52 52 bam STONSLOT slotinfo "characters[id].equipment.shield"}
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+ slot {name "slot_inv_24" area 287 361 52 52 bam STONSLOT slotinfo "characters[id].equipment.cloak"}
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+ slot {name "slot_inv_25" area 340 361 52 52 bam STONSLOT slotinfo "characters[id].equipment.boots"}
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+ slot {name "slot_inv_26" area 462 244 52 52 bam STONSLOT slotinfo "characters[id].equipment.shield"}
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slot {name "slot_inv_30" area 90 578 52 52 bam STONSLOT slotinfo "characters[id].equipment.group0"}
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slot {name "slot_inv_31" area 90 632 52 52 bam STONSLOT slotinfo "characters[id].equipment.group1"}
@@ -5738,7 +5738,7 @@ menu
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}
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button
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{
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- area 464 153 52 52
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+ area 464 154 52 52
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bam INVBUT
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colordisplay 1
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action
@@ -7763,7 +7763,7 @@ menu
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}
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button
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{
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- area 464 110 54 54
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+ area 463 110 54 54
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bam GUIPRTC
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frame lua "getSpellHighlight(6)"
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sequence 5
@@ -7772,7 +7772,7 @@ menu
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}
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button
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{
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- area 523 110 54 54
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+ area 522 110 54 54
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bam GUIPRTC
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frame lua "getSpellHighlight(7)"
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sequence 6
@@ -7781,7 +7781,7 @@ menu
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}
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button
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{
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- area 583 110 54 54
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+ area 582 110 54 54
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bam GUIPRTC
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frame lua "getSpellHighlight(8)"
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sequence 7
@@ -7790,7 +7790,7 @@ menu
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}
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button
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{
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- area 644 110 54 54
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+ area 642 110 54 54
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bam GUIPRTC
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frame lua "getSpellHighlight(9)"
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sequence 8
@@ -9264,7 +9264,7 @@ menu
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}
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button
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{
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- area 246 110 54 54
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+ area 247 110 54 54
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bam GUIPRTC
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frame lua "getSpellHighlight(2)"
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sequence 1
@@ -9273,7 +9273,7 @@ menu
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}
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button
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{
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- area 328 110 54 54
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+ area 326 110 54 54
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bam GUIPRTC
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frame lua "getSpellHighlight(3)"
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sequence 2
@@ -9282,7 +9282,7 @@ menu
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}
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button
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{
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- area 403 110 54 54
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+ area 405 110 54 54
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bam GUIPRTC
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frame lua "getSpellHighlight(4)"
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sequence 3
@@ -9300,7 +9300,7 @@ menu
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}
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button
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{
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- area 566 110 54 54
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+ area 563 110 54 54
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bam GUIPRTC
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frame lua "getSpellHighlight(6)"
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sequence 5
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