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Fancy stuff like generating stores from handler maps, or generating action creator constants, should be in userland.
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Redux has no opinion on how you do this in your project.
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### What about `waitFor`?
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I wrote a lot of vanilla Flux code, and my only use case for it was avoiding emitting a change before a related Store consumes the action. In Redux this doesn't matter because the change is only emitted after *all* Stores have consumed the action.
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