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reedery/README.md

Hello, I am Ryan.

I am a creative builder fascinated by new paradigms. Experienced in computer graphics, cretive tools, spatial computing and education technology. Currently exploring interactive & temporal Gaussian Splatting.

πŸš€ What I Do

  • Product Engineering in realtime, offline and neural graphics-related projects.
  • Product Management, Growth/Fwd-deployed Engineering, Technical Sales/Solutions Eng, Technical Content Creation.
  • Actively exploring new full-time roles with start-ups

πŸ’‘ Previously

🌐 Find Me Online

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  1. ml-agents-sitting ml-agents-sitting Public

    Forked from chmosquera/ml-agents

    Reinforcement Learning for Training Procedural Animations

    C#

  2. photoroom-p-grammetry-poc photoroom-p-grammetry-poc Public

    Proof of concept web app for going from object images -> SfM -> Bg removal (Photoroom API) -> 3D model generation + rendering

    Python

  3. RealityVirtually2019/ComposAR RealityVirtually2019/ComposAR Public

    The ultimate AR tool for rapid prototyping of story concepts.

    C# 11 5

  4. AirGrist AirGrist Public

    TypeScript 4 1