I am a creative builder fascinated by new paradigms. Experienced in computer graphics, cretive tools, spatial computing and education technology. Currently exploring interactive & temporal Gaussian Splatting.
- Product Engineering in realtime, offline and neural graphics-related projects.
- Product Management, Growth/Fwd-deployed Engineering, Technical Sales/Solutions Eng, Technical Content Creation.
- Actively exploring new full-time roles with start-ups
- Built AI/3D Animation storytelling software that reached ~2M young creators.
- Built interactive 3D Education Technology for high school students to better visualize science.
- Worked on OpenUSD infrastructure at DreamWorks Animation.
- Portfolio: reedery.github.io
- Reach out to me via email




