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Copy pathbinary-tree-zigzag-level-order-traversal.rs
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binary-tree-zigzag-level-order-traversal.rs
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#![allow(dead_code, unused, unused_variables)]
fn main() {}
struct Solution;
// Definition for a binary tree node.
#[derive(Debug, PartialEq, Eq)]
pub struct TreeNode {
pub val: i32,
pub left: Option<Rc<RefCell<TreeNode>>>,
pub right: Option<Rc<RefCell<TreeNode>>>,
}
impl TreeNode {
#[inline]
pub fn new(val: i32) -> Self {
TreeNode {
val,
left: None,
right: None,
}
}
}
use std::cell::RefCell;
use std::rc::Rc;
impl Solution {
pub fn zigzag_level_order(root: Option<Rc<RefCell<TreeNode>>>) -> Vec<Vec<i32>> {
let mut v = vec![];
if root.is_none() {
return v;
}
let mut l = vec![root];
let mut level = 0;
while !l.is_empty() {
let mut r = Vec::new();
let mut l1 = Vec::new();
while let Some(x) = l.pop() {
r.push(x.as_ref().unwrap().borrow().val);
let left = x.as_ref().unwrap().borrow_mut().left.take();
let right = x.as_ref().unwrap().borrow_mut().right.take();
if level % 2 == 0 {
if left.is_some() {
l1.push(left);
}
if right.is_some() {
l1.push(right);
}
} else {
if right.is_some() {
l1.push(right);
}
if left.is_some() {
l1.push(left);
}
}
}
v.push(r);
l = l1;
level += 1;
}
v
}
}