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lowest-common-ancestor-of-a-binary-search-tree.rs
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#![allow(dead_code, unused, unused_variables)]
fn main() {}
struct Solution;
// Definition for a binary tree node.
#[derive(Debug, PartialEq, Eq)]
pub struct TreeNode {
pub val: i32,
pub left: Option<Rc<RefCell<TreeNode>>>,
pub right: Option<Rc<RefCell<TreeNode>>>,
}
impl TreeNode {
#[inline]
pub fn new(val: i32) -> Self {
TreeNode {
val,
left: None,
right: None,
}
}
}
use std::cell::RefCell;
use std::rc::Rc;
impl Solution {
/// 1.搜索二叉树
/// 2.节点值唯一
pub fn lowest_common_ancestor(
root: Option<Rc<RefCell<TreeNode>>>,
p: Option<Rc<RefCell<TreeNode>>>,
q: Option<Rc<RefCell<TreeNode>>>,
) -> Option<Rc<RefCell<TreeNode>>> {
if root.is_none() {
return None;
}
let val = root.as_ref().unwrap().borrow().val;
let left = p.as_ref().unwrap().borrow().val;
let right = q.as_ref().unwrap().borrow().val;
if (left <= val && right >= val) || (right <= val && left >= val) {
root
} else if left < val && right < val {
Self::lowest_common_ancestor(root.as_ref().unwrap().borrow_mut().left.take(), p, q)
} else {
Self::lowest_common_ancestor(root.as_ref().unwrap().borrow_mut().right.take(), p, q)
}
}
}