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Copy pathsimple-bank-system.rs
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simple-bank-system.rs
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#![allow(dead_code, unused, unused_variables, non_snake_case)]
fn main() {}
struct Solution;
/**
* `&self` means the method takes an immutable reference.
* If you need a mutable reference, change it to `&mut self` instead.
*/
/**
* Your Bank object will be instantiated and called as such:
* let obj = Bank::new(balance);
* let ret_1: bool = obj.transfer(account1, account2, money);
* let ret_2: bool = obj.deposit(account, money);
* let ret_3: bool = obj.withdraw(account, money);
*/
struct Bank {
balance: Vec<i64>,
}
impl Bank {
fn new(balance: Vec<i64>) -> Self {
Self { balance }
}
fn transfer(&mut self, account1: i32, account2: i32, money: i64) -> bool {
if account1 as usize > self.balance.len() || account2 as usize > self.balance.len() {
return false;
}
if self.balance[account1 as usize - 1] >= money {
self.balance[account2 as usize - 1] += money;
self.balance[account1 as usize - 1] -= money;
true
} else {
false
}
}
fn deposit(&mut self, account: i32, money: i64) -> bool {
if account as usize > self.balance.len() {
return false;
}
self.balance[account as usize - 1] += money;
return true;
}
fn withdraw(&mut self, account: i32, money: i64) -> bool {
if account as usize > self.balance.len() {
return false;
}
if self.balance[account as usize - 1] >= money {
self.balance[account as usize - 1] -= money;
true
} else {
false
}
}
}