Releases: rvanwijnen/spectral.js
Releases · rvanwijnen/spectral.js
3.0.0
v2.0.2
- fixed a precision error (this was most noticeble when using extremes like black to white)
- renamed internal function spectral_weights to spectral_upsampling
- replaced the if branching in the spectral_upsampling function
- added a minified version
v2.0.1: v.2.0.1
Fixed the color string parser
v2.0.0
Switched to 7 channel (white, cyan, magenta, yellow, red, green and blue) mixing.
v1.0.1
Fixed some rounding errors, this will reduce banding
New way for including the shader, this will make it easier to use in your project
Function name change webgl_color to glsl_color
Added separate shader files for glsl, glsl3
Initial release
First stable and feature ready release