@@ -789,11 +789,6 @@ Blockly.BlockSvg.MIN_BLOCK_Y = 25;
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* @const
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*/
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Blockly . BlockSvg . TAB_WIDTH = 8 ;
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- /**
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- * Width of vertical tab (inc left margin).
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- * @const
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- */
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- Blockly . BlockSvg . NOTCH_HEIGHT = 32 ;
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/**
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* Rounded corner radius.
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* @const
@@ -805,22 +800,56 @@ Blockly.BlockSvg.CORNER_RADIUS = 4;
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*/
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Blockly . BlockSvg . HAT_CORNER_RADIUS = 16 ;
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/**
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- * SVG path for drawing next/previous notch from left to right.
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+ * Rounded notch radius.
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+ * @const
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+ */
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+ Blockly . BlockSvg . NOTCH_RADIUS = 2.5 ;
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+ /**
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+ * Height of connector notch, not including rounded corner at top and bottom.
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* @const
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*/
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- Blockly . BlockSvg . NOTCH_PATH_DOWN = 'l 8,8 0,16 -8,8' ;
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+ Blockly . BlockSvg . NOTCH_BASE_HEIGHT = 32 ;
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/**
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- * SVG path for drawing next/previous notch from right to left .
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+ * Full height of connector notch including rounded corner .
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* @const
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*/
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- Blockly . BlockSvg . NOTCH_PATH_UP = 'l 8,-8 0,-16 -8,-8' ;
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+ Blockly . BlockSvg . NOTCH_HEIGHT = Blockly . BlockSvg . NOTCH_BASE_HEIGHT + Blockly . BlockSvg . NOTCH_RADIUS ;
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/**
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- * SVG path for drawing a horizontal puzzle tab from top to bottom.
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+ * SVG path for drawing next/previous notch from top to bottom.
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+ * @const
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+ */
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+ Blockly . BlockSvg . NOTCH_PATH_DOWN =
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+ 'a ' + - Blockly . BlockSvg . NOTCH_RADIUS + ',' + Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ '0 0 0 ' + Blockly . BlockSvg . NOTCH_RADIUS / 2 + ',' + Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ 'l ' + ( Blockly . BlockSvg . NOTCH_BASE_HEIGHT / 4 - Blockly . BlockSvg . NOTCH_RADIUS ) + ',' +
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+ ( Blockly . BlockSvg . NOTCH_BASE_HEIGHT / 4 - Blockly . BlockSvg . NOTCH_RADIUS ) + ' ' +
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+ 'a ' + - Blockly . BlockSvg . NOTCH_RADIUS + ',' + Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ '0 0 1 ' + Blockly . BlockSvg . NOTCH_RADIUS / 2 + ',' + Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ 'v ' + ( Blockly . BlockSvg . NOTCH_BASE_HEIGHT / 2 - Blockly . BlockSvg . NOTCH_RADIUS ) + ' ' +
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+ 'a ' + - Blockly . BlockSvg . NOTCH_RADIUS + ',' + Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ '0 0 1 ' + - Blockly . BlockSvg . NOTCH_RADIUS / 2 + ',' + Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ 'l ' + ( - Blockly . BlockSvg . NOTCH_BASE_HEIGHT / 4 + Blockly . BlockSvg . NOTCH_RADIUS ) + ',' +
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+ ( Blockly . BlockSvg . NOTCH_BASE_HEIGHT / 4 - Blockly . BlockSvg . NOTCH_RADIUS ) + ' ' +
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+ 'a ' + - Blockly . BlockSvg . NOTCH_RADIUS + ',' + Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ '0 0 0 ' + - Blockly . BlockSvg . NOTCH_RADIUS / 2 + ',' + Blockly . BlockSvg . NOTCH_RADIUS ;
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+ /**
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+ * SVG path for drawing next/previous notch from bottom to top.
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* @const
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*/
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- Blockly . BlockSvg . TAB_PATH_DOWN = 'v 5 c 0,10 -' + Blockly . BlockSvg . TAB_WIDTH +
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- ',-8 -' + Blockly . BlockSvg . TAB_WIDTH + ',7.5 s ' +
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- Blockly . BlockSvg . TAB_WIDTH + ',-2.5 ' + Blockly . BlockSvg . TAB_WIDTH + ',7.5' ;
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+ Blockly . BlockSvg . NOTCH_PATH_UP =
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+ 'a ' + Blockly . BlockSvg . NOTCH_RADIUS + ',' + - Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ '0 0 1 ' + Blockly . BlockSvg . NOTCH_RADIUS / 2 + ',' + - Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ 'l ' + ( Blockly . BlockSvg . NOTCH_BASE_HEIGHT / 4 - Blockly . BlockSvg . NOTCH_RADIUS ) + ',' +
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+ - 1 * ( Blockly . BlockSvg . NOTCH_BASE_HEIGHT / 4 - Blockly . BlockSvg . NOTCH_RADIUS ) + ' ' +
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+ 'a ' + Blockly . BlockSvg . NOTCH_RADIUS + ',' + - Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ '0 0 0 ' + Blockly . BlockSvg . NOTCH_RADIUS / 2 + ',' + - Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ 'v ' + - 1 * ( Blockly . BlockSvg . NOTCH_BASE_HEIGHT / 2 - Blockly . BlockSvg . NOTCH_RADIUS ) + ' ' +
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+ 'a ' + Blockly . BlockSvg . NOTCH_RADIUS + ',' + - Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ '0 0 0 ' + - Blockly . BlockSvg . NOTCH_RADIUS / 2 + ',' + - Blockly . BlockSvg . NOTCH_RADIUS +
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+ 'l ' + ( - Blockly . BlockSvg . NOTCH_BASE_HEIGHT / 4 + Blockly . BlockSvg . NOTCH_RADIUS ) + ',' +
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+ ( - Blockly . BlockSvg . NOTCH_BASE_HEIGHT / 4 + Blockly . BlockSvg . NOTCH_RADIUS ) + ' ' +
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+ 'a ' + Blockly . BlockSvg . NOTCH_RADIUS + ',' + - Blockly . BlockSvg . NOTCH_RADIUS + ' ' +
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+ '0 0 1 ' + - Blockly . BlockSvg . NOTCH_RADIUS / 2 + ',' + - Blockly . BlockSvg . NOTCH_RADIUS ;
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/**
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* SVG start point for drawing the top-left corner.
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* @const
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