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Fixed #744 DeviceContext1.ClearView()'s 'color' parameter is of type 'float' when it should be a 'RawColor4'.
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Source/Mapping.Direct3D1x.xml

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@@ -329,6 +329,7 @@
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<map method="ID3D(\d+)DeviceContext::SetTargets" visibility="internal" />
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<map method="ID3D(\d+)DeviceContext::SetRenderTargetsAndUnorderedAccessViews" visibility="internal" />
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<map param="ID3D(\d+)DeviceContext::ClearRenderTargetView::ColorRGBA" type="SHARPDX_COLOR4" pointer="*" array="0" />
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<map param="ID3D(\d+)DeviceContext1::ClearView::Color" type="SHARPDX_COLOR4" pointer="*" array="0"/>
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<map method="ID3D\d+DeviceContext::IA(.*)" name="$1" />
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<map method="ID3D\d+DeviceContext::VS(.*)" name="$1" />
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<map method="ID3D\d+DeviceContext::PS(.*)" name="$1" />

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