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1.`on(name:String, callback:((data:NSArray?, ack:AckEmitter?) -> Void))` - Adds a handler for an event. Items are passed by an array. `ack` can be used to send an ack when one is requested. See example.
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2.`onObjectiveC(name:String, callback:((data:NSArray?, ack:AckEmitter?) -> Void))` - Adds a handler for an event. Items are passed by an array. `ack` can be used to send an ack when one is requested. See example.
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3.`onAny(callback:((event:String, items:AnyObject?)) -> Void)` - Adds a handler for all events. It will be called on any received event.
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4.`emit(event:String, _ items:AnyObject...)` - Sends a message. Can send multiple items.
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5.`emit(event:String, withItems items:[AnyObject])` - `emit` for Objective-C
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6.`emitWithAck(event:String, _ items:AnyObject...) -> (timeoutAfter:UInt64, callback:(NSArray?) -> Void) -> Void` - Sends a message that requests an acknowledgement from the server. Returns a function which you can use to add a handler. See example. Note: The message is not sent until you call the returned function.
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7.`emitWithAck(event:String, withItems items:[AnyObject]) -> (UInt64, (NSArray?) -> Void) -> Void` - `emitWithAck` for Objective-C. Note: The message is not sent until you call the returned function.
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1.`on(event: String, callback:((data:NSArray?, ack:AckEmitter?) -> Void))` - Adds a handler for an event. Items are passed by an array. `ack` can be used to send an ack when one is requested. See example.
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2.`on(event event: String, callback:((data:NSArray?, ack:AckEmitter?) -> Void))` - Adds a handler for an event. Items are passed by an array. `ack` can be used to send an ack when one is requested. See example.
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3.`onAny(callback:((event:String, items:AnyObject?)) -> Void)` - Adds a handler for all events. It will be called on any received event.
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4.`emit(event:String, _ items:AnyObject...)` - Sends a message. Can send multiple items.
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5.`emit(event:String, withItems items:[AnyObject])` - `emit` for Objective-C
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6.`emitWithAck(event:String, _ items:AnyObject...) -> (timeoutAfter:UInt64, callback:(NSArray?) -> Void) -> Void` - Sends a message that requests an acknowledgement from the server. Returns a function which you can use to add a handler. See example. Note: The message is not sent until you call the returned function.
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7.`emitWithAck(event:String, withItems items:[AnyObject]) -> (UInt64, (NSArray?) -> Void) -> Void` - `emitWithAck` for Objective-C. Note: The message is not sent until you call the returned function.
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8.`connect()` - Establishes a connection to the server. A "connect" event is fired upon successful connection.
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9.`connect(#timeoutAfter:Int, withTimeoutHandler handler:(() -> Void)?)` - Connect to the server. If it isn't connected after timeoutAfter seconds, the handler is called.
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10.`close(#fast:Bool)` - Closes the socket. Once a socket is closed it should not be reopened. Pass true to fast if you're closing from a background task.
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9.`connect(timeoutAfter timeoutAfter: Int, withTimeoutHandler handler:(() -> Void)?)` - Connect to the server. If it isn't connected after timeoutAfter seconds, the handler is called.
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10.`close(fast fast: Bool)` - Closes the socket. Once a socket is closed it should not be reopened. Pass true to fast if you're closing from a background task.
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11.`reconnect()` - Causes the client to reconnect to the server.
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12.`joinNamespace()` - Causes the client to join nsp. Shouldn't need to be called unless you change nsp manually.
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13.`leaveNamespace()` - Causes the client to leave the nsp and go back to /
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