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FullscreenUI: Fix a couple of missing strings
1 parent 3d6c042 commit 9fa8b17

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3 files changed

+8
-2
lines changed

3 files changed

+8
-2
lines changed

scripts/generate_fullscreen_ui_translation_strings.py

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -8,6 +8,7 @@
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END_IDENT = "// TRANSLATION-STRING-AREA-END"
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SRC_FILES = ["src/core/fullscreenui.cpp",
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"src/core/fullscreenui.h",
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"src/core/fullscreenui_achievements.cpp",
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"src/core/fullscreenui_game_list.cpp",
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"src/core/fullscreenui_private.h",
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"src/core/fullscreenui_settings.cpp",

src/core/fullscreenui_settings.cpp

Lines changed: 5 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1994,7 +1994,10 @@ void FullscreenUI::DrawSummarySettingsPage(bool show_localized_titles)
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{
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if (MenuButton(FSUI_ICONVSTR(ICON_FA_WINDOW_MAXIMIZE, "Title"),
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s_settings_locals.game_settings_entry->GetDisplayTitle(show_localized_titles), true))
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CopyTextToClipboard(FSUI_STR("Game title copied to clipboard."), s_settings_locals.game_settings_entry->title);
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{
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CopyTextToClipboard(FSUI_STR("Game title copied to clipboard."),
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s_settings_locals.game_settings_entry->GetDisplayTitle(show_localized_titles));
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}
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if (MenuButton(FSUI_ICONVSTR(ICON_FA_PAGER, "Serial"), s_settings_locals.game_settings_entry->serial, true))
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CopyTextToClipboard(FSUI_STR("Game serial copied to clipboard."), s_settings_locals.game_settings_entry->serial);
20002003
if (MenuButton(FSUI_ICONVSTR(ICON_FA_COMPACT_DISC, "Type"),
@@ -2704,7 +2707,7 @@ void FullscreenUI::DrawEmulationSettingsPage()
27042707
};
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static constexpr const std::array emulation_speed_titles = {
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FSUI_NSTR("Unlimited"),
2707-
"10% [6 FPS (NTSC) / 5 FPS (PAL)]",
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FSUI_NSTR("10% [6 FPS (NTSC) / 5 FPS (PAL)]"),
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FSUI_NSTR("20% [12 FPS (NTSC) / 10 FPS (PAL)]"),
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FSUI_NSTR("30% [18 FPS (NTSC) / 15 FPS (PAL)]"),
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FSUI_NSTR("40% [24 FPS (NTSC) / 20 FPS (PAL)]"),

src/core/fullscreenui_strings.h

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -28,6 +28,7 @@ TRANSLATE_NOOP("FullscreenUI", "%u MB");
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TRANSLATE_NOOP("FullscreenUI", "-");
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TRANSLATE_NOOP("FullscreenUI", "1 Frame");
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TRANSLATE_NOOP("FullscreenUI", "10 Frames");
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TRANSLATE_NOOP("FullscreenUI", "10% [6 FPS (NTSC) / 5 FPS (PAL)]");
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TRANSLATE_NOOP("FullscreenUI", "100% [60 FPS (NTSC) / 50 FPS (PAL)]");
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TRANSLATE_NOOP("FullscreenUI", "1000% [600 FPS (NTSC) / 500 FPS (PAL)]");
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TRANSLATE_NOOP("FullscreenUI", "10x");
@@ -373,6 +374,7 @@ TRANSLATE_NOOP("FullscreenUI", "Game Quick Save");
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TRANSLATE_NOOP("FullscreenUI", "Game Slot {0}##game_slot_{0}");
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TRANSLATE_NOOP("FullscreenUI", "Game compatibility rating copied to clipboard.");
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TRANSLATE_NOOP("FullscreenUI", "Game path copied to clipboard.");
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TRANSLATE_NOOP("FullscreenUI", "Game properties is only available for scanned games.");
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TRANSLATE_NOOP("FullscreenUI", "Game region copied to clipboard.");
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TRANSLATE_NOOP("FullscreenUI", "Game serial copied to clipboard.");
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TRANSLATE_NOOP("FullscreenUI", "Game settings have been cleared for '{}'.");

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