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GameDB: Titan Wars overrides
Game's CD code appears to be super dodgy, and relies on ack timing being varingly significantly higher than the average on console. If seeks are too fast, the game will crash too. Underclocking by 5% apparently makes it run consistently.
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data/resources/gamedb.yaml

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@@ -172693,6 +172693,10 @@ SLES-00275:
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name: "Titan Wars (Europe)"
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controllers:
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- DigitalController
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traits:
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- ForceRecompilerICache # Fixes crashes due to buggy CD-ROM code.
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settings:
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cpuOverclockPercent: 95 # It would be unreliable at best on console too.
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metadata:
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publisher: "Crystal Dynamics, Inc"
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developer: "Crystal Dynamics, Inc"

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