You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
TRANSLATE_NOOP("FullscreenUI", "Rounds texture coordinates instead of flooring when upscaling. Can fix misaligned textures in some games, but break others, and is incompatible with texture filtering.");
10058
10064
TRANSLATE_NOOP("FullscreenUI", "Runahead");
10065
+
TRANSLATE_NOOP("FullscreenUI", "Runahead for Analog Input");
TRANSLATE_NOOP("FullscreenUI", "Runs the software renderer in parallel for VRAM readbacks. On some systems, this may result in greater performance when using graphical enhancements with the hardware renderer.");
10061
10068
TRANSLATE_NOOP("FullscreenUI", "SDL DualSense Player LED");
10062
-
TRANSLATE_NOOP("FullscreenUI", "SDL DualSense Mic Mute LED for Analog Mode");
0 commit comments