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There have been external libraries for Terrain in Stride but they arent specifically Editors. Blender would probably be your best bet to get a decent height map along side something like TR.Stride may be the most interactive solution I have toyed with in the past. TR.Stride is probably the most recent and complete solution publicly available for Stride that I know of. There have been 2-3 showcases in the Discord of people working on actual editors that are not complete AFAIK. |
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Hi everyone, I have been looking for terrain editors with Stride and most projects are 5-6 years old. I was curious if there is an up to date solution for terrains?
Also, as terrains are essential to any 3D engine, is a built-in terrain tool a goal of Stride ?
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