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Non-Darwin SDKs product results in per-arch directories.
Depends on swiftlang/swift#19432
Unix (other than Darwin) and Windows do not support fat binaries.
However, the build system was placing the build results in the
platform/OS folder, instead of the per-architecture folder. Having two
architectures side by side was impossible.
After applying the above patch in the Swift compiler, non-Darwin
platforms will look into the per-architecture folders, so the sibling
projects need to leave the products in the right place.
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