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ssd_anchor_generator.proto
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syntax = "proto2";
package object_detection.protos;
// Configuration proto for SSD anchor generator described in
// https://arxiv.org/abs/1512.02325. See
// anchor_generators/multiple_grid_anchor_generator.py for details.
message SsdAnchorGenerator {
// Number of grid layers to create anchors for.
optional int32 num_layers = 1 [default = 6];
// Scale of anchors corresponding to finest resolution.
optional float min_scale = 2 [default = 0.2];
// Scale of anchors corresponding to coarsest resolution
optional float max_scale = 3 [default = 0.95];
// Can be used to override min_scale->max_scale, with an explicitly defined
// set of scales. If empty, then min_scale->max_scale is used.
repeated float scales = 12;
// Aspect ratios for anchors at each grid point.
repeated float aspect_ratios = 4;
// When this aspect ratio is greater than 0, then an additional
// anchor, with an interpolated scale is added with this aspect ratio.
optional float interpolated_scale_aspect_ratio = 13 [default = 1.0];
// Whether to use the following aspect ratio and scale combination for the
// layer with the finest resolution : (scale=0.1, aspect_ratio=1.0),
// (scale=min_scale, aspect_ration=2.0), (scale=min_scale, aspect_ratio=0.5).
optional bool reduce_boxes_in_lowest_layer = 5 [default = true];
// The base anchor size in height dimension.
optional float base_anchor_height = 6 [default = 1.0];
// The base anchor size in width dimension.
optional float base_anchor_width = 7 [default = 1.0];
// Anchor stride in height dimension in pixels for each layer. The length of
// this field is expected to be equal to the value of num_layers.
repeated int32 height_stride = 8;
// Anchor stride in width dimension in pixels for each layer. The length of
// this field is expected to be equal to the value of num_layers.
repeated int32 width_stride = 9;
// Anchor height offset in pixels for each layer. The length of this field is
// expected to be equal to the value of num_layers.
repeated int32 height_offset = 10;
// Anchor width offset in pixels for each layer. The length of this field is
// expected to be equal to the value of num_layers.
repeated int32 width_offset = 11;
}