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Add mp_starting_losses 1 to live.cfg (#1)
Common majors, faceit, and the matchmaking of Valve all have mp_starting_losses 1. Without setting it explicitly it defaults to zero causing a wrong economy as after a first round loss in a half one gets 1400 instead of 1900.
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cfg/live.cfg

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@@ -76,6 +76,7 @@ mp_roundtime 1.92
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mp_roundtime_defuse 1.92
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mp_solid_teammates 1
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mp_spawnprotectiontime 5
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mp_starting_losses 1
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mp_startmoney 800
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mp_t_default_grenades ""
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mp_t_default_melee weapon_knife

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