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Since the mouse and keyboard both rely on the same PS2 interface, they are written together.
Now, we can access this the same way we access the keyboard. We will have to modify the userspace library to support mouse events as well
This is so that we can add other structs, such as `Mouse` easily. As this is not only for keyboards.
This is very similar to the keyboard reader
Similar to the keyboard tool, just prints the mouse events.
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Summary
Added mouse kernel driver, and
/devices/mousefor userspace programs.Now we get mouse events.
Weird issue
So, I'm developing in qemu with 2 monitors.
For some reason, when the qemu window in the second monitor, the "move" events aren't generated from the mouse.
So I have to always use the first monitor.
Not sure what that this about, I'll see if this is a bug and report/fix it maybe.
Related issue
Fixes #48
Changes
/devices/mousevirtual device for userspace accessChecklist