Unify the API for working with fonts when Pango is enabled. #543
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Relating to the discussion of issue #525, I've tried to make sure that the API works the same whether or not Pango is enabled. Previously, calling
addFont
with Pango enabled would cause the font rendering to break. Also, the font had to be referenced by family name. With this change, theaddFont
call is optional, but if it is called, the font can be referenced using the name provided to theFont
constructor.So, after setting up the font like this:
This:
Is equivalent to this (assuming the font's family name is 'My Font'):
But I'm not familiar with C++, Pango or Cairo, so my changes might be no good.