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Revert screen coverage support in MSFT_lod #11840

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Jan 25, 2022
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2 changes: 1 addition & 1 deletion dist/preview release/what's new.md
Original file line number Diff line number Diff line change
Expand Up @@ -94,7 +94,6 @@
- Added support for more uv sets to glTF loader. ([bghgary](https://github.com/bghgary))
- Added support for `KHR_materials_volume` for glTF loader. ([MiiBond](https://github.com/MiiBond/))
- Added support for custom timeout in `WebRequest`. ([jamidwyer](https://github.com/jamidwyer/))
- Improved support for `MSFT_lod`, now LOD levels are loaded and accurately displayed according to screen coverage ([CraigFeldspar](https://github.com/CraigFeldspar))
- Added support for direct loading [base64 data URLs](https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs) for all loader ([CoPrez](https://github.com/CoPrez))
- Added `DO_NOT_ALTER_FILE_COORDINATES` flag to STL loader ([AlbertoPa](https://github.com/AlbertoPa))
- Added support for pure geometry files to OBJ loader ([Deltakosh](https://github.com/deltakosh))
Expand Down Expand Up @@ -133,6 +132,7 @@
- Add option to decompose the `newWorldMatrix` when passed into `TransformNode.freezeWorldMatrix`. ([bghgary](https://github.com/bghgary))
- Added `mesh.onMeshReadyObservable` to get notified when a mesh is ready ([RaananW](https://github.com/RaananW))
- Added support for morph targets to the mesh `BoundingInfo` refresh. ([EricBeetsOfficial-Opuscope](https://github.com/EricBeetsOfficial-Opuscope))
- Added support for screen coverage in addition to distance for LOds. ([CraigFeldspar](https://github.com/CraigFeldspar))

### Inspector

Expand Down
102 changes: 26 additions & 76 deletions loaders/src/glTF/2.0/Extensions/MSFT_lod.ts
Original file line number Diff line number Diff line change
Expand Up @@ -153,11 +153,6 @@ export class MSFT_lod implements IGLTFLoaderExtension {

const nodeLODs = this._getLODs(extensionContext, node, this._loader.gltf.nodes, extension.ids);
this._loader.logOpen(`${extensionContext}`);
const transformNodes: Nullable<TransformNode>[] = [];

for (let indexLOD = 0; indexLOD < nodeLODs.length; indexLOD++) {
transformNodes.push(null);
}

for (let indexLOD = 0; indexLOD < nodeLODs.length; indexLOD++) {
const nodeLOD = nodeLODs[indexLOD];
Expand All @@ -167,42 +162,13 @@ export class MSFT_lod implements IGLTFLoaderExtension {
this._nodeSignalLODs[indexLOD] = this._nodeSignalLODs[indexLOD] || new Deferred();
}

const assignChild = (babylonTransformNode: TransformNode, index: number) => {
const assignWrap = (babylonTransformNode: TransformNode) => {
assign(babylonTransformNode);
babylonTransformNode.setEnabled(false);
transformNodes[index] = babylonTransformNode;

let fullArray = true;
for (let i = 0; i < transformNodes.length; i++) {
if (!transformNodes[i]) {
fullArray = false;
}
}

const lod0 = transformNodes[transformNodes.length - 1];
if (fullArray && lod0 && this._isMesh(lod0)) {
const screenCoverages = lod0.metadata?.gltf?.extras?.MSFT_screencoverage as number[];

if (screenCoverages && screenCoverages.length) {
screenCoverages.reverse();
lod0.useLODScreenCoverage = true;
for (let i = 0; i < transformNodes.length - 1; i++) {
const transformNode = transformNodes[i];
if (transformNode && this._isMesh(transformNode)) {
lod0.addLODLevel(screenCoverages[i + 1], transformNode);
}
}
if (screenCoverages[0] > 0) {
// Adding empty LOD
lod0.addLODLevel(screenCoverages[0], null);
}
}
}
};

const promise = this._loader.loadNodeAsync(`/nodes/${nodeLOD.index}`, nodeLOD, (node: TransformNode) => assignChild(node, indexLOD)).then((babylonMesh) => {
const screenCoverages = (nodeLODs[nodeLODs.length - 1]._babylonTransformNode as Mesh).metadata?.gltf?.extras?.MSFT_screencoverage;

if (indexLOD !== 0 && !screenCoverages) {
const promise = this._loader.loadNodeAsync(`/nodes/${nodeLOD.index}`, nodeLOD, assignWrap).then((babylonMesh) => {
if (indexLOD !== 0) {
// TODO: should not rely on _babylonTransformNode
const previousNodeLOD = nodeLODs[indexLOD - 1];
if (previousNodeLOD._babylonTransformNode) {
Expand All @@ -211,7 +177,6 @@ export class MSFT_lod implements IGLTFLoaderExtension {
}
}

assign(babylonMesh);
babylonMesh.setEnabled(true);
return babylonMesh;
});
Expand All @@ -232,13 +197,7 @@ export class MSFT_lod implements IGLTFLoaderExtension {
}

/** @hidden */
public _loadMaterialAsync(
context: string,
material: IMaterial,
babylonMesh: Nullable<Mesh>,
babylonDrawMode: number,
assign: (babylonMaterial: Material) => void
): Nullable<Promise<Material>> {
public _loadMaterialAsync(context: string, material: IMaterial, babylonMesh: Nullable<Mesh>, babylonDrawMode: number, assign: (babylonMaterial: Material) => void): Nullable<Promise<Material>> {
// Don't load material LODs if already loading a node LOD.
if (this._nodeIndexLOD) {
return null;
Expand All @@ -257,26 +216,24 @@ export class MSFT_lod implements IGLTFLoaderExtension {
this._materialIndexLOD = indexLOD;
}

const promise = this._loader
._loadMaterialAsync(`/materials/${materialLOD.index}`, materialLOD, babylonMesh, babylonDrawMode, (babylonMaterial) => {
if (indexLOD === 0) {
assign(babylonMaterial);
}
})
.then((babylonMaterial) => {
if (indexLOD !== 0) {
assign(babylonMaterial);

// TODO: should not rely on _data
const previousDataLOD = materialLODs[indexLOD - 1]._data!;
if (previousDataLOD[babylonDrawMode]) {
this._disposeMaterials([previousDataLOD[babylonDrawMode].babylonMaterial]);
delete previousDataLOD[babylonDrawMode];
}
const promise = this._loader._loadMaterialAsync(`/materials/${materialLOD.index}`, materialLOD, babylonMesh, babylonDrawMode, (babylonMaterial) => {
if (indexLOD === 0) {
assign(babylonMaterial);
}
}).then((babylonMaterial) => {
if (indexLOD !== 0) {
assign(babylonMaterial);

// TODO: should not rely on _data
const previousDataLOD = materialLODs[indexLOD - 1]._data!;
if (previousDataLOD[babylonDrawMode]) {
this._disposeMaterials([previousDataLOD[babylonDrawMode].babylonMaterial]);
delete previousDataLOD[babylonDrawMode];
}
}

return babylonMaterial;
});
return babylonMaterial;
});

this._materialPromiseLODs[indexLOD] = this._materialPromiseLODs[indexLOD] || [];

Expand Down Expand Up @@ -353,22 +310,15 @@ export class MSFT_lod implements IGLTFLoaderExtension {
return null;
}

private _isMesh(mesh: TransformNode | Mesh): mesh is Mesh {
return !!(mesh as Mesh).addLODLevel;
}

private _loadBufferLOD(bufferLODs: Array<IBufferInfo>, indexLOD: number): void {
const bufferLOD = bufferLODs[indexLOD];
if (bufferLOD) {
this._loader.log(`Loading buffer range [${bufferLOD.start}-${bufferLOD.end}]`);
this._loader.bin!.readAsync(bufferLOD.start, bufferLOD.end - bufferLOD.start + 1).then(
(data) => {
bufferLOD.loaded.resolve(data);
},
(error) => {
bufferLOD.loaded.reject(error);
}
);
this._loader.bin!.readAsync(bufferLOD.start, bufferLOD.end - bufferLOD.start + 1).then((data) => {
bufferLOD.loaded.resolve(data);
}, (error) => {
bufferLOD.loaded.reject(error);
});
}
}

Expand Down