Move a character on a 16x16 pixel tile grid from cell to cell and animate movement one pixel at a time.
- Restrict
_inputprocessing to when no movement is in progress. - During movement, skip
_process/_physics_processpasses between the times that the character moves 1px.
Resources:
- 👾 Play the demo online
- 📖 Read the explanation post
- Confer the community question
Public domain. See the LICENSE file.