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status:pendingPending acceptance or closure.Pending acceptance or closure.type:bugIncorrect behavior, not working as intendedIncorrect behavior, not working as intended
Description
WorldEdit Version
Bukkit-Official(7.3.16+cbf4bd5)
WorldGuard Version
Bukkit-Official (7.0.14+2339-43997ec)
Platform Version
Paper 1.21.8 Build #60
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using a version of WorldGuard compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
The title says it all pretty much - in a region where the pvp flag is set to deny, players can kill each other by blowing up end crystals. Although, weirdly, if you set up a plugin that listens for DisallowedPVPEvent, you'll notice that the event does actually get called, but players still receive damage from the explosion.
Expected Behavior
Players who are not the player who blows up the end crystal should not take damage from the explosion.
Reproduction Steps
- Create a region
- Set the
passthroughflag toallowin the region to allow building - Set the
pvpflag todenyin the region - Have two players stand next to an end crystal, all within the region
- Have one of the players blow up the end crystal
- Observe as the player who did not blow up the end crystal takes damage
Optional WorldGuard-Report
No response
Anything Else?
No response
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status:pendingPending acceptance or closure.Pending acceptance or closure.type:bugIncorrect behavior, not working as intendedIncorrect behavior, not working as intended