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This is especially useful if a mod wants to create their own custom render event, but could also be useful more generally in case someone wants to access stuff from this context but doesn't have direct access to that context for some reason.

Note that even in situations where you don't strictly require a WorldRenderContext, it can still be useful to have one as it captures local variables from inside WorldRenderer which are otherwise difficult to access.

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Great idea. 👍

@modmuss50 modmuss50 added status: last call If you care, make yourself heard right away! enhancement New feature or request small change labels Jun 17, 2025
@modmuss50 modmuss50 merged commit a7b184c into FabricMC:1.21.6 Jun 23, 2025
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modmuss50 pushed a commit that referenced this pull request Jun 23, 2025
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enhancement New feature or request small change status: last call If you care, make yourself heard right away!

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3 participants