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In-game, when a shader is applied, the A-Bot stereo system doesn't get affected by it. Is this intentional? If not, is there a possible fix? I am making this a question because I am unsure if this is intentional or not, but I can always convert this into an isuse if needed. Here are screenshots: |
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Replies: 3 comments 2 replies
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if you look closely, you can see it is being affected by the shader ever so slightly, here's the two different color codes for A-Bot |
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I think I need glasses, or the shader should be more heavy. |
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A-Bot isn't affected by the shader. |
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A-Bot isn't affected by the shader.