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[MODDING] Add dialogue callbacks for Module #5140

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AbnormalPoof
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I have no idea why Module didn't have these. This PR adds them.

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@AbnormalPoof AbnormalPoof added type: minor bug Involves a minor bug or issue. topic: mods Related to the creation or use of mods. labels May 22, 2025
@github-actions github-actions bot added pr: haxe PR modifies game code. status: pending triage Awaiting review. size: medium A medium pull request with 100 or fewer changes. and removed type: minor bug Involves a minor bug or issue. topic: mods Related to the creation or use of mods. labels May 22, 2025
@AbnormalPoof AbnormalPoof added type: minor bug Involves a minor bug or issue. topic: mods Related to the creation or use of mods. labels May 22, 2025
/**
* Called as the dialogue starts, and before the first dialogue text is displayed.
*/
public function onDialogueStart(event:DialogueScriptEvent):Void;
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Pretty sure these don't actually get called unless you use implements IDialogueScriptedClass, can you confirm these script events actually run?

@EliteMasterEric EliteMasterEric added status: needs revision Cannot be approved because it is awaiting some work by the contributor. and removed status: pending triage Awaiting review. labels May 29, 2025
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pr: haxe PR modifies game code. size: medium A medium pull request with 100 or fewer changes. status: needs revision Cannot be approved because it is awaiting some work by the contributor. topic: mods Related to the creation or use of mods. type: minor bug Involves a minor bug or issue.
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