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Linked Issues

None, though LeGooey brought this up earlier today.

Description

The game over menu would focus on the character's mid-point when dying, however it failed to account for the idle animation not playing correctly, which makes the game over menu focus point dependant on the animation that was played before the death sequence started.
This PR fixes it by basing the character middle point to focus on from the pre-established character camera focus point, minus the offsets, since camera focus point position is based on the idle animation of the character.

Screenshots/Videos

Pre-fix:

blud.died.old.mp4

Post-fix:

blud.died.new.mp4

@github-actions github-actions bot added size: medium A medium pull request with 100 or fewer changes. status: pending triage Awaiting review. pr: haxe PR modifies game code. and removed status: pending triage Awaiting review. size: medium A medium pull request with 100 or fewer changes. labels Jan 7, 2026
@Hundrec Hundrec added status: pending triage Awaiting review. size: medium A medium pull request with 100 or fewer changes. type: minor bug Involves a minor bug or issue. labels Jan 10, 2026
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Labels

pr: haxe PR modifies game code. size: medium A medium pull request with 100 or fewer changes. status: pending triage Awaiting review. type: minor bug Involves a minor bug or issue.

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2 participants