Your GTNH Discord Username
No response
Mod Version
2.7.126
Bug Report
When used in conjunction with LOTR, this mod causes players to be teleported to the y=-1 coordinate during fast travel.
Specifically, when LOTR is used alongside Hodgepodge, LOTR's fast travel feature teleports the player to the y=-1 position relative to the waypoint, causing them to fall into the void.
Through testing, I discovered that this issue is caused by the preventEntityChunkLoading setting, The reason is likely that it prevents chunks from loading during LOTR Fast Travel; disabling this option resolves the problem. Is there any way to make this feature compatible with the LOTR mod?
latest.log
fml-client-latest.log
Java Version
Java 8
Mod List or GTNH Pack Version
- LOTR 36.15
- Unimixins
- GTNH Lib
- Hodgepodge
Final Checklist
Your GTNH Discord Username
No response
Mod Version
2.7.126
Bug Report
When used in conjunction with LOTR, this mod causes players to be teleported to the y=-1 coordinate during fast travel.
Specifically, when LOTR is used alongside Hodgepodge, LOTR's fast travel feature teleports the player to the y=-1 position relative to the waypoint, causing them to fall into the void.
Through testing, I discovered that this issue is caused by the
preventEntityChunkLoadingsetting, The reason is likely that it prevents chunks from loading during LOTR Fast Travel; disabling this option resolves the problem. Is there any way to make this feature compatible with the LOTR mod?latest.log
fml-client-latest.log
Java Version
Java 8
Mod List or GTNH Pack Version
Final Checklist