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Merged
merged 16 commits into from
Dec 31, 2022

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TrueDoctor
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@TrueDoctor TrueDoctor commented Dec 22, 2022

Closes #810

Remove the requirement to compile graphite with nightly rust to compile gpu code.
This also modularizes the execution model to add a wgpu runner.
Furthermore, this pr will add a rudimentary compilation server to allow the compilation and running of gpu shaders from the web editor

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@Keavon Keavon changed the title Restructure gpu compilation execution pipeline Restructure GPU compilation execution pipeline Dec 22, 2022
@TrueDoctor TrueDoctor force-pushed the modularize-gpu-execution branch from 4cd1502 to 2e7e0e9 Compare December 22, 2022 21:19
@TrueDoctor TrueDoctor marked this pull request as ready for review December 23, 2022 18:58
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Keavon commented Dec 25, 2022

Should this be a draft, or is it ready to merge? If it's ready, we should probably make it not close the issue (use "Part of" instead of "Closes") until we have WGPU execution support, which I recall you said wasn't included in this branch yet.

@TrueDoctor TrueDoctor force-pushed the modularize-gpu-execution branch from 6ee449e to 41e601e Compare December 25, 2022 18:33
@TrueDoctor TrueDoctor force-pushed the modularize-gpu-execution branch from 41e601e to af40b36 Compare December 25, 2022 20:18
@TrueDoctor TrueDoctor merged commit 75cac45 into master Dec 31, 2022
@TrueDoctor TrueDoctor deleted the modularize-gpu-execution branch December 31, 2022 01:52
Keavon pushed a commit that referenced this pull request Jan 1, 2023
* Restructure gpu compilation execution pipeline

* Add compilation server/client infrastructure

* Add wgpu executor
Keavon pushed a commit that referenced this pull request Feb 8, 2023
* Restructure gpu compilation execution pipeline

* Add compilation server/client infrastructure

* Add wgpu executor
Keavon pushed a commit that referenced this pull request Jul 30, 2023
* Restructure gpu compilation execution pipeline

* Add compilation server/client infrastructure

* Add wgpu executor
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Foundations for GPU-based nodes with RustGPU and WGPU
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