Skip to content

[Feature Request] Three new features for profiles #2531

@Jimmy32767255

Description

@Jimmy32767255

这是一个双语言issues,两个版本的内容是一样的,只需查看一个即可。

This is a dual-language issue, the content of both versions is the same, just view one.

zh_CN(简体中文)

  • 1:
  • 请求的更改:在配置文件“"account": {”中添加”"InitialPlayerUID": 10001,“配置项
  • 为什么要这样做:允许用户设定玩家的初始UID而无需更改代码
  • 典型的用途(比如):用户希望玩家UID从100000001开始分配
  • 2:
  • 请求的更改:在配置文件“"folderStructure": {”中添加”"logs": "./logs/",“配置项
  • 为什么要这样做:允许用户设定日志文件生成的位置(对于多服务器而言,这样会更方便)
  • 典型的用途(比如):用户希望日志文件生成在../Server/logs/中
  • 3:
  • 请求的更改:当"runMode"被设置为"DISPATCH_ONLY"时关闭游戏版本检测
  • 为什么要这样做:允许用户使用调度为玩家分配不同版本的游戏服务器
  • 典型的用途(比如):用户希望能让玩家在地区列表中选择游戏版本,如5.0/4.0

en_US(English)(Use the automatic translator)

  • 1:
  • Requested changes: Add "InitialPlayerUID": 10001, "Configuration item" in the configuration file "account": {"
  • Why: allow the user to set the initial UID of the player without changing the code
  • Typical use (for example) : Users want player UID assignments to start at 100000001
  • 2:
  • Requested changes: Add "logs": ". /logs/", "Configuration item" to the configuration file "folderStructure": {"
  • Why: Allow users to set the location where log files are generated (which is more convenient for multiple servers)
  • Typical use (for example) : Users want log files to be generated in... /Server/logs/
  • 3:
  • Requested change: Turn off game version detection when "runMode" is set to "DISPATCH_ONLY"
  • Why: Allow users to use dispatch to assign different versions of the game servers to players
  • Typical use (for example) : Users want to be able to select the game version from a list of regions, such as 5.0/4.0

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions