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component:coreAffecting the Hercules core (i.e. not the game mechanics directly)Affecting the Hercules core (i.e. not the game mechanics directly)component:core:scriptengineAffecting the script engine or the script commandsAffecting the script engine or the script commandsstatus:confirmedIssue is valid and can be reproducedIssue is valid and can be reproduced
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Description
Describe the bug
When using the setmapflag command for zone that has the mapflag adjust_skill_damage, Warning occurs when using the reloadscript command
Script:
setmapflag("pvp_n_1-1", mf_zone, "MyZone");Zone:
{
name: "MyZone"
mapflags: ("adjust_skill_damage MG_FIREBOLT 200")
}The effect is applied correctly, however when using reloadscript this problem occurs.
Expected behavior
The correct one would not occur Warning when using reloadscript because setmapflag was run without errors
Screenshots
Error using @reloadscript

System specs (please complete the following information):
- OS: [windows 10]
- Hercules Version [v2018.12.16 ]
- Mode: [renewal and pre-renewal]
- Packet version: [20181017]
- Client type: [main]
Plugins used or source modifications
None
Additional context
None
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component:coreAffecting the Hercules core (i.e. not the game mechanics directly)Affecting the Hercules core (i.e. not the game mechanics directly)component:core:scriptengineAffecting the script engine or the script commandsAffecting the script engine or the script commandsstatus:confirmedIssue is valid and can be reproducedIssue is valid and can be reproduced