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@Emistry Emistry commented Oct 2, 2019

Pull Request Prelude

Changes Proposed

Result: Negative values return as 256 - (value).
For instance, Undead Lv1 has -25 against Poison and Shadow, so it shows up as 231:

Expected Result:
Negative values instead return as 0 on kRO:
img

How to Reproduce:
Use Sense against a monster whose property will absorb any element.

Official Information: Only took Gravity 17 years to fix!
http://ro.gnjoy.com/news/notice/View.asp?seq=7126

Issues addressed:
Merged from rathena/rathena@19835b6

Enable commented out lines that cap negative values to 0 in the Sense window.
Currently the client displays them as 255-fix. [Skotlex]
@Emistry Emistry added the component:mechanics:skills Affecting the skills' game mechanics label Oct 2, 2019
@HerculesWSAPI
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This change is Reviewable

@Emistry Emistry changed the base branch from stable to master October 2, 2019 12:51
@MishimaHaruna MishimaHaruna added this to the Release v2019.10.20 milestone Oct 18, 2019
@MishimaHaruna MishimaHaruna merged commit 1e72ad0 into HerculesWS:master Oct 18, 2019
@Emistry Emistry deleted the clif_skill_estimation branch October 21, 2019 07:39
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4 participants