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Update packets up to 2019-12-11 #2585
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@@ -6231,6 +6231,15 @@ Example usage: | |
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| *specialeffectnum(<effect number>, <num1>, <num2>{, <send_target>{, <unit id>{, <account id>}}}) | ||
| *specialeffectnum(<effect number>, <num1>, <num2>{, <send_target>{, "<NPC Name>"{, <account id>}}}) | ||
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| Works same as specialeffect but also send effect numbers to client. | ||
| For PACKETVER >= 20191127 support two numbers (num1, num2). | ||
| For older packet versions only num1 supported. | ||
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Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Any info on what num2 affects?
Contributor
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. num2 is high dword of num. Script engine not support int64, because this here num and num2. Inside packet its one int32 or one int64 depend on packet version |
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| *removespecialeffect(<effect number>{, <send_target>{, <unit id>{, <account id>}}}) | ||
| *removespecialeffect(<effect number>{, <send_target>{, "<NPC Name>"{, <account id>}}}) | ||
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