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chore: release automated changes from dev to master (#658)
This is an automated PR to promote changes from `dev` to `master`. Please review and test before merging. See [TESTING.md](./TESTING.md) for complete testing instructions. According to our release policy, this PR is expected to be merged on: **Friday** Testers are encouraged to test the changes before merging. Please note that this schedule may be adjusted based on the needs of the project. --- * chore Merge branch 'master' into dev (2db2112) by Khing * fix: improve mediaplayer.py `max_length` behavior in case of extremely long artist and track (#701) (bb1ed13) by Ilya Bogdanov * feat: add keybinding for rofi animation select menu (#698) (0464c8d) by Rubin Bhandari * feat: add keybinding for rofi animation select menu (d534f61) by Ilya Bogdanov * feat: use `duf` as alias for `df` (#693) (f9fd4b6) by Rubin Bhandari * chore Merge branch 'dev' into feature-duf (7aef008) by Rubin Bhandari * chore Add Optimized Animation Config and Enhanced IBM Hyprlock Theme (#681) (7e1ba15) by Rubin Bhandari * chore Merge branch 'dev' into master (bf58a9b) by Rubin Bhandari * feat: use `duf` as alias for `df` (2373b81) by Ilya Bogdanov * doc: remove copied line (#688) (adb788d) by ProfShiba * fix: change config names in `uninstall.sh` note to actual values (#684) (81eacca) by Ilya Bogdanov * chore Adding enhanced IBM hyprlock with transparency, and blur support (0e2953c) by xaicat * chore LimeFrenzy - An optimized animation config with smooth and fluent transitions (8f92b21) by xaicat * fix: explicitly mention playerctl (#679) (4f0b15d) by Rubin Bhandari * fix: systemupdate (a99a15a) by kRHYME7 * fix: systemupdate (a584569) by kRHYME7 * fix: update hypridle config syntax (#676) (ba6c273) by Rubin Bhandari * fix: Fix #677/graphic-loading for non-interactive shell (#678) (d8eb7f9) by Rubin Bhandari * chore Update Configs/.user.zsh (ffa2db0) by Rubin Bhandari * chore Merge branch 'master' into dev (d538f66) by Khing * fix: Fix #677 graphic-loading for non-interactive shell (8ed764d) by comrumino * feat: Add dropdown terminal (#673) (29e0b0e) by Rubin Bhandari * doc: add dropdown terminal keybind (2d72567) by ProfShiba * chore Update keybindings.conf (6d17828) by Khing * chore Merge branch 'dev' into dropdown (d23f742) by Khing * chore Merge branch 'master' into dev (d71b42b) by Khing * chore Update Configs/.config/hypr/keybindings.conf (1e91a5f) by Rubin Bhandari * chore Merge branch 'dev' into dropdown (2f398db) by Rubin Bhandari * fix: Some QOL (cdb73c1) by kRHYME7 * chore Shaders (#656) (813e13b) by Khing * feat: dropdown terminal (14e7b4c) by ProfShiba * fix: includes the XDG cache directory in the discord wallbash script (#671) (2a5e8a5) by Keegan Wright * chore config: update .zshrc and .zshenv to reference .user.zsh instead of .hyde.zshrc (#668) (b0e6d71) by dagiikg9134 * fix: Missing scrollbars on Discord Clients (#666) (ebdd8a9) by Xyloflake * chore Merge branch 'master' into dev (acf8ec0) by Khing * docs: add custom keybinding example for gamelauncher.sh (#518) (0844927) by jacob --- Please review the changes carefully before merging.
2 parents 55ae026 + 2db2112 commit aa49b3f

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function df
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if test $argv
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set last_arg $argv[-1]
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if test -e "$last_arg"
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duf "$last_arg"
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return
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end
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end
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duf
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end

β€ŽConfigs/.config/hyde/wallbash/always/discord.dcolβ€Ž

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--settingsicons: 0;
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}
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::-webkit-scrollbar {
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width: 10px !important;
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}
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::-webkit-scrollbar-thumb {
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/* On bigger screens, the scrollbar's border radius falls short,
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so we put an obscenely large value for the border radius */
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border-radius: 500px !important;
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background: rgba(var(--accentcolor), 0.7) !important;
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background-clip: content-box !important;
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border: 2px solid transparent !important; /* Margin for the scrollbar */
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}
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/* Any custom CSS below here */

β€ŽConfigs/.config/hyde/wallbash/scripts/discord.shβ€Ž

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#// source variables
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cacheDir="${cacheDir:-$XDG_CACHE_HOME/hyde}"
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discord_col="${cacheDir}/wallbash/discord.css"
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declare -a client_list=()
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# -----------------------------------------------------
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# β–„β–€β–ˆβ€ƒβ–ˆβ–„β–‘β–ˆβ€ƒβ–ˆβ€ƒβ–ˆβ–€β–„β–€β–ˆβ€ƒβ–„β–€β–ˆβ€ƒβ–€β–ˆβ–€β€ƒβ–ˆβ€ƒβ–ˆβ–€β–ˆβ€ƒβ–ˆβ–„β–‘β–ˆ
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# β–ˆβ–€β–ˆβ€ƒβ–ˆβ–‘β–€β–ˆβ€ƒβ–ˆβ€ƒβ–ˆβ–‘β–€β–‘β–ˆβ€ƒβ–ˆβ–€β–ˆβ€ƒβ–‘β–ˆβ–‘β€ƒβ–ˆβ€ƒβ–ˆβ–„β–ˆβ€ƒβ–ˆβ–‘β–€β–ˆ
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# -----------------------------------------------------
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# Source:https://github.com/xaicat/LimeFrenzy/
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# -----------------------------------------------------
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animations {
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enabled = 1
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bezier = default, 0.12, 0.92, 0.08, 1.0
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bezier = wind, 0.12, 0.92, 0.08, 1.0
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bezier = overshot, 0.18, 0.95, 0.22, 1.03
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bezier = liner, 1, 1, 1, 1
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animation = windows, 1, 5, wind, popin 60%
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animation = windowsIn, 1, 6, overshot, popin 60%
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animation = windowsOut, 1, 4, overshot, popin 60%
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animation = windowsMove, 1, 4, overshot, slide
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animation = layers, 1, 4, default, popin
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animation = fadeIn, 1, 7, default
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animation = fadeOut, 1, 7, default
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animation = fadeSwitch, 1, 7, default
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animation = fadeShadow, 1, 7, default
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animation = fadeDim, 1, 7, default
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animation = fadeLayers, 1, 7, default
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animation = workspaces, 1, 5, overshot, slidevert
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animation = border, 1, 1, liner
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animation = borderangle, 1, 24, liner, loop
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}

β€ŽConfigs/.config/hypr/hypridle.confβ€Ž

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unlock_cmd = #notify-send "unlock!" # same as above, but unlock
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before_sleep_cmd = $LOCKSCREEN # command ran before sleep
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after_sleep_cmd = # notify-send "Awake!" # command ran after sleep
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ignore_dbus_inhibit = 0
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ignore_dbus_inhibit = false # whether to ignore dbus-sent idle-inhibit requests (used by e.g. firefox or steam)
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ignore_systemd_inhibit = false # whether to ignore systemd-inhibit --what=idle inhibitors
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}
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# Dims the display
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# β–‘β–’β–’β–’β–‘β–‘β–‘β–‘β–‘β–“β–“ ___________
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# β–‘β–‘β–’β–’β–’β–‘β–‘β–‘β–‘β–‘β–“β–“ //___________/
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# β–‘β–‘β–’β–’β–’β–‘β–‘β–‘β–‘β–‘β–“β–“ _ _ _ _ _____
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# β–‘β–‘β–’β–’β–‘β–‘β–‘β–‘β–‘β–“β–“β–“β–“β–“β–“ | | | | | | | __/
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# β–‘β–’β–’β–‘β–‘β–‘β–‘β–“β–“ β–“β–“ | |_| | |_/ /| |___
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# β–‘β–’β–’β–‘β–‘β–“β–“ β–“β–“ \__ |____/ |____/
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# β–‘β–’β–“β–“ β–“β–“ //____/
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$fontFamily = IBM Plex Sans
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$resolve.font=IBM Plex Sans|https://github.com/IBM/plex/releases/download/%40ibm%2Fplex-sans%401.1.0/ibm-plex-sans.zip
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# GENERAL
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background {
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monitor =
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path = $BACKGROUND_PATH
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blur_size = 8
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blur_passes = 3
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noise = 0.02
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contrast = 0.9
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brightness = 0.6
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vibrancy = 0.3
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vibrancy_darkness = 0.2
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}
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# Current time
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label {
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monitor =
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text = cmd[update:1000] echo "<b><big> $(date +"%H") </big></b>"
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color = $wallbash_2xa7_rgba
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font_size = 180
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font_family = $fontFamily Medium 10
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position = 0, 80
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halign = center
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valign = center
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}
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label {
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monitor =
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text = cmd[update:1000] echo "<b><big> $(date +"%M") </big></b>"
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color = $wallbash_2xa9_rgba
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font_size = 180
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font_family = $fontFamily Medium 10
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position = 0, -120
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halign = center
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valign = center
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}
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label {
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monitor =
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text = cmd[update:1000] echo "<b><big> $(date +"%d %b") </big></b>"
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color = $wallbash_2xa8_rgba
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font_size = 20
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font_family = $fontFamily Medium 10
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position = 0, -260
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halign = center
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valign = center
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}
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label {
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monitor =
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text = cmd[update:1000] echo "<b><big> $(date +"%A") </big></b>"
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color = $wallbash_2xa8_rgba
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font_size = 20
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font_family = $fontFamily Medium 10
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position = 0, -280
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halign = center
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valign = center
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}
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#INPUT FIELD
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input-field {
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monitor =
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size = 200, 50
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outline_thickness = 3
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dots_size = 0.2
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dots_spacing = 1.00
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dots_center = true
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outer_color = $wallbash_pry2_rgba
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inner_color = $wallbash_pry3_rgba
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font_color = $color7
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fade_on_empty = true
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placeholder_text = <i>Password...</i>
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hide_input = false
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position = 0, 60
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halign = center
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valign = bottom
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}
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# Battery Status if present
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label {
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monitor =
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text = cmd[update:5000] $BATTERY_ICON
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color = $wallbash_4xa9_rgba
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font_size = 20
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font_family = JetBrainsMono Nerd Font
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position = -1%, 1%
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halign = right
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valign = bottom
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}
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# Current Keyboard Layout
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label {
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monitor =
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text = $LAYOUT
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color = $wallbash_4xa9_rgba
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font_size = 20
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font_family = $fontFamily
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position = -2%, 1%
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halign = right
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valign = bottom
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}

β€ŽConfigs/.config/hypr/keybindings.confβ€Ž

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$l=Launcher
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$d=[$l|Apps]
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bindd = $mainMod, T, $d terminal emulator , exec, $TERMINAL
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bindd = $mainMod Alt, T, $d dropdown terminal , exec, [float; move 20% 5%; size 60% 60%] $TERMINAL
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bindd = $mainMod, E, $d file explorer , exec, $EXPLORER
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bindd = $mainMod, C, $d text editor , exec, $EDITOR
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bindd = $mainMod, B, $d web browser , exec, $BROWSER
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bindd = $mainMod Alt, Down, $d previous waybar layout , exec, $scrPath/wbarconfgen.sh p # previous waybar mode
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bindd = $mainMod Shift, R, $d wallbash mode selector , exec, pkill -x rofi || $scrPath/wallbashtoggle.sh -m # launch wallbash mode select menu
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bindd = $mainMod Shift, T, $d select a theme, exec, pkill -x rofi || $scrPath/themeselect.sh # launch theme select menu
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bindd = $mainMod+Shift, Y, $d select animations, exec, pkill -x rofi || $scrPath/animations.sh --select # launch animations select menu
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#! β–ˆβ–€β€ƒβ–ˆβ–‘β–ˆβ€ƒβ–„β–€β–ˆβ€ƒβ–ˆβ–€β–„β€ƒβ–ˆβ–€β–€β€ƒβ–ˆβ–€β–ˆβ€ƒβ–ˆβ–€
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#! β–„β–ˆβ€ƒβ–ˆβ–€β–ˆβ€ƒβ–ˆβ–€β–ˆβ€ƒβ–ˆβ–„β–€β€ƒβ–ˆβ–ˆβ–„β€ƒβ–ˆβ–€β–„β€ƒβ–„β–ˆ
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# *β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
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# *β”‚ |
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# *β”‚ο‘„ HyDE Controlled content DO NOT EDIT! |
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# *β”‚ο‘„ Edit or add shaders in the ./shaders/ directory |
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# *β”‚ο‘„ and run the 'shaders.sh --select' command to update this file |
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# *β”‚ο‘„ Modify ./shaders/user-defines.frag to add your own custom defines |
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# *β”‚ο‘„ The 'shader.sh' script will automatically copy this file to the cache |
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# *β”‚ο‘„ and the cache will be used in the shader |
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# *β”‚ |
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# *β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
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# name of the shader
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$SCREEN_SHADER = "disable"
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# path to the shader
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$SCREEN_SHADER_PATH = "$HOME/.config/hypr/shaders/disable.frag"
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# path to the compiled shader // override this in '../hyde/config.toml'
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$SCREEN_SHADER_COMPILED = ./shaders/.compiled.cache.glsl
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/*
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β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
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β”‚ This is a blank shader to disable hyprland shaders. β”‚
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β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
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*/
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precision mediump float;
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varying vec2 v_texcoord;
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uniform sampler2D tex;
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void main() {
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gl_FragColor = texture2D(tex, v_texcoord);
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}
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./*

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