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CS undergrad near Atlanta, GA. I mostly work in Zig and Rust - systems programming, embedded, and low-level tooling.
Open to internships and full-time roles. Systems and embedded preferred, but I'm flexible.
- BiAxis - a 2D game engine built around zero-cost abstractions.
- jcc - a C compiler written from scratch.
- cluster manager - distributed computation manager for heterogeneous clusters, with support for mixed x86_64/x86_32 architectures.
Primary: Zig, Rust
Systems: C, C++, Odin
Scripting/Other: Go, Bash, Python
GUI: Raylib, SDL3, TIGR, egui TUI: libvaxis (Zig), ratatui (Rust) CLI: zig-clap, clap (Rust) Hardware: libusb, libuvc