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Description
When attaching to a Unity process, the dialog will list all players found on the network, as well as any local Unity editor instances. If there is more than one instance of the editor running, it's very difficult to tell them apart - it would be very useful to list the project name next to the process name.
Unfortunately, the project name isn't easily available, and there isn't an API to fetch it. Our plugin could write the project name to a file with exe name and pid to a shared location (somewhere under the user's profile) and delete it on exit. The dialog could read this and show the project name.
And/or, we could use the currently open project's Library/ProjectInstance.json
to at least mark the current project's Unity editor instance.