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Reference assembly action should update asmdef files #852

@Baste-RainGames

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@Baste-RainGames

Rider has a very convenient "Reference 'assembly' and use 'type'" quick-fix action when you're trying to use a type from a non-referenced assembly. That kicks in for types from other asmdef-generated assemblies, but since Unity uses the asmdef file's references to generate .csproj references, the asmdef file has to be updated by hand to make the code compile in Unity.

Ideally, the reference assembly action should update the asmdef file automatically. Is that doable?

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