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Update API information to Unity 2022.1 #2276

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Feb 10, 2022
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1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@ Since 2018.1, the version numbers and release cycle match Rider's versions and r
### Changed

- Show preview for target typed new instances of `Color` ([RIDER-64151](https://youtrack.jetbrains.com/issue/RIDER-64151), [#2250](https://github.com/JetBrains/resharper-unity/pull/2250))
- Update API information to 2022.1.0b7 ([#2276](https://github.com/JetBrains/resharper-unity/pull/2276))
- Unity editor: Expand Find Usages editor window by default ([#2239](https://github.com/JetBrains/resharper-unity/pull/2239))

### Fixed
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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<!--This file is auto-generated-->
<api minimumVersion="5.0" maximumVersion="2021.2">
<api minimumVersion="5.0" maximumVersion="2022.1">
<type kind="class" name="AssetModificationProcessor" ns="UnityEditor" path="Documentation/en/ScriptReference/AssetModificationProcessor.html">
<message name="CanOpenForEdit" static="True" minimumVersion="2020.2" description="This is called by Unity when inspecting assets to determine if they can potentially be opened for editing." path="Documentation/en/ScriptReference/AssetModificationProcessor.CanOpenForEdit.html">
<parameters>
Expand Down Expand Up @@ -83,7 +83,7 @@
</parameters>
<returns type="UnityEngine.Material" array="False" />
</message>
<message name="OnPostprocessAllAssets" static="True" description="This is called after importing of any number of assets is complete (when the Assets progress bar has reached the end)." path="Documentation/en/ScriptReference/AssetPostprocessor.OnPostprocessAllAssets.html">
<message name="OnPostprocessAllAssets" static="True" maximumVersion="2021.1" description="This is called after importing of any number of assets is complete (when the Assets progress bar has reached the end)." path="Documentation/en/ScriptReference/AssetPostprocessor.OnPostprocessAllAssets.html">
<parameters>
<parameter type="System.String" array="True" name="importedAssets" />
<parameter type="System.String" array="True" name="deletedAssets" />
Expand All @@ -92,6 +92,16 @@
</parameters>
<returns type="System.Void" array="False" />
</message>
<message name="OnPostprocessAllAssets" static="True" minimumVersion="2021.2" description="This is called after importing of any number of assets is complete (when the Assets progress bar has reached the end)." path="Documentation/en/ScriptReference/AssetPostprocessor.OnPostprocessAllAssets.html">
<parameters>
<parameter type="System.String" array="True" name="importedAssets" />
<parameter type="System.String" array="True" name="deletedAssets" />
<parameter type="System.String" array="True" name="movedAssets" />
<parameter type="System.String" array="True" name="movedFromAssetPaths" />
<parameter type="System.Boolean" array="False" name="didDomainReload" />
</parameters>
<returns type="System.Void" array="False" />
</message>
<message name="OnPostprocessAnimation" static="False" minimumVersion="2018.3" description="This function is called when an AnimationClip has finished importing." path="Documentation/en/ScriptReference/AssetPostprocessor.OnPostprocessAnimation.html">
<parameters>
<parameter type="UnityEngine.GameObject" array="False" name="root" description="The root GameObject of the imported Asset." />
Expand Down Expand Up @@ -486,7 +496,7 @@
</message>
</type>
<type kind="class" name="MonoBehaviour" ns="UnityEngine" path="Documentation/en/ScriptReference/MonoBehaviour.html">
<message name="Awake" static="False" description="Awake is called when the script instance is being loaded." path="Documentation/en/ScriptReference/MonoBehaviour.Awake.html">
<message name="Awake" static="False" description="Awake is called when an enabled script instance is being loaded." path="Documentation/en/ScriptReference/MonoBehaviour.Awake.html">
<returns type="System.Void" array="False" />
</message>
<message name="FixedUpdate" static="False" description="Frame-rate independent MonoBehaviour.FixedUpdate message for physics calculations." path="Documentation/en/ScriptReference/MonoBehaviour.FixedUpdate.html">
Expand Down Expand Up @@ -729,7 +739,7 @@
<message name="OnTransformChildrenChanged" static="False" description="This function is called when the list of children of the transform of the GameObject has changed." path="Documentation/en/ScriptReference/MonoBehaviour.OnTransformChildrenChanged.html">
<returns type="System.Void" array="False" />
</message>
<message name="OnTransformParentChanged" static="False" description="This function is called when the parent property of the transform of the GameObject has changed." path="Documentation/en/ScriptReference/MonoBehaviour.OnTransformParentChanged.html">
<message name="OnTransformParentChanged" static="False" description="This function is called when a direct or indirect parent of the transform of the GameObject has changed." path="Documentation/en/ScriptReference/MonoBehaviour.OnTransformParentChanged.html">
<returns type="System.Void" array="False" />
</message>
<message name="OnTriggerEnter" static="False" coroutine="True" description="When a GameObject collides with another GameObject, Unity calls OnTriggerEnter." path="Documentation/en/ScriptReference/MonoBehaviour.OnTriggerEnter.html">
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