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🧩 Lightwheel_Kitchen (Isaac Sim Ready)

This folder contains a complete kitchen room scene designed for simulation and interaction in NVIDIA Isaac Sim. The assets include appliances, cabinets, and structural elements, all organized modularly for flexibility and reuse.

Welcome to the Lightwheel open-source community!

Join us, contribute, and help shape the future of AI and robotics. For questions or collaboration, contact Frank Chen at [email protected].

version

v1.1 (Latest)

  • Fixed various warnings
  • Resolved pot collision issues to prevent clipping through objects
  • Improved overall stability and performance

v1.0

  • Initial release with complete kitchen scene
  • Modular assets for Isaac Sim compatibility

📁 Folder Structure

  • KitchenRoom.usd
    The main USD scene. Load this file in Isaac Sim to view the full kitchen environment.

  • InteractiveAsset/
    Contains manipulatable or interactive assets (e.g. doors, handles).

  • CoffeeMachine006/, Toaster003/, Microwave017/, WallStackOven004/, Refrigerator001/, etc.
    Individual kitchen appliances as modular assets.

  • Kitchen_Cabinet001/, Kitchen_Cabinet002/, Kitchen_TopCabinet/, Kitchen_InsularShelf/
    Modular kitchen furniture and cabinetry.

  • Dishwasher054/, Sink054/, Stovetop012/, RangeHood015/, Pot057/, etc.
    Additional environment props.

  • texture/
    All texture maps referenced by the assets.

  • omniverse-content...aws.com/
    Cached content pulled from Omniverse's remote servers (optional for reuse).

🚀 Usage

Download by clicking

DOWNLOAD_LINK

  1. Open Isaac Sim.
  2. Use the Content browser to navigate to this directory.
  3. Double-click on KitchenRoom.usd to load the complete scene.
  4. You can edit, simulate, or extend the environment directly.

🖥️ System Requirements

This project requires NVIDIA Isaac Sim and a compatible system. Recommended configuration:

  • x86_64
  • Ubuntu 20.04 or 22.04
  • NVIDIA RTX 30XX / 40XX series GPU (minimum 16GB VRAM)
  • 64GB RAM or more

To get started with Isaac Sim, follow the official setup guide:
👉 Isaac Sim: Getting Started

🔧 Notes

  • All USD assets are structured for compatibility with Isaac Sim’s physics and rendering pipeline.
  • Assets can be reused in other environments by referencing their USDs.
  • If any textures appear missing, ensure the texture/ folder remains in the same directory hierarchy.

Citation

If you use Lightwheel Kitchen in your research or projects, please cite it as follows:

BibTeX

@misc{lightwheel_kitchen_2025,
  title={Lightwheel Kitchen: 3D Kitchen Asset Collection for NVIDIA Isaac Sim},
  author={{Lightwheel}},
  howpublished={GitHub repository},
  url={https://github.com/LightwheelAI/Lightwheel_Kitchen},
  year={2025},
  version={v1},
  note={Open-source 3D assets under CC BY-NC 4.0}
}

APA Style

Lightwheel. (2025). Lightwheel Kitchen: 3D Kitchen Asset Collection for NVIDIA Isaac Sim (Version v1) [3D assets]. GitHub. https://github.com/LightwheelAI/Lightwheel_Kitchen

IEEE Style

Lightwheel, "Lightwheel Kitchen: 3D Kitchen Asset Collection for NVIDIA Isaac Sim," Version v1, 2025. [Online]. Available: https://github.com/LightwheelAI/Lightwheel_Kitchen

Plain Text

Lightwheel (2025). Lightwheel Kitchen: 3D Kitchen Asset Collection for NVIDIA Isaac Sim. Version v1. Available at: https://github.com/LightwheelAI/Lightwheel_Kitchen

License: This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License.

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A complete kitchen scene designed by Lightwheel for simulation and interaction in Isaac Sim.

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