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Sliding Block Solver

A prototype tool I whipped up to solve sliding block puzzles, like this one from the second Professor Layton game. It works by doing A* traversal on a graph of game states. See layton_db_153.json for an example of the input format.

I used Microsoft Copilot to help generate some of the main.py and JSON deserialization boilerplate. I haven't bothered to clean it up.

I'm sure the tool could be optimized more, but it worked to solve the intended puzzle.

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