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Investigate a solution to improve editor grid around selected objects #157

@adriengivry

Description

@adriengivry

Problem this feature should fix
Currently, the editor grid is fading around the editor camera, meaning that if the editor camera is far from a selected object, this object won't look grounded to the grid.

Expected solution
We should investigate a solution to improve the grid to better behave with distant objects.

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image
Issue with Overload

This issue is also visible in blender:

image
Far away object, without any grid under it

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    EditorSomething relative with the editorQoLQuality of Life : Something that can improve users productivity

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