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EditorSomething relative with the editorSomething relative with the editorGood First IssueAn easy issue for new contributorsAn easy issue for new contributorsQoLQuality of Life : Something that can improve users productivityQuality of Life : Something that can improve users productivity
Description
Problem this feature should fix
Scaling an object using the gizmo operates at a different magnitude than translation. This PR changed the translation gizmo to be ray-based, providing more accurate translations: #306
Expected solution
We should update the scaling behaviour in:
void OvEditor::Core::GizmoBehaviour::ApplyScale(const OvMaths::FMatrix4& p_viewMatrix, const OvMaths::FMatrix4& p_projectionMatrix, const OvMaths::FVector2& p_viewSize) const |
to align it with the new translation behavior.
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OvEditor_8kV8uHTU5B.mp4
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EditorSomething relative with the editorSomething relative with the editorGood First IssueAn easy issue for new contributorsAn easy issue for new contributorsQoLQuality of Life : Something that can improve users productivityQuality of Life : Something that can improve users productivity