New, updated, improved and modern Custom Firmware for the PSP and PS Vita's ePSP.
Simple to use and full of unique features, ARK CFW aims at keeping the PSP experience fresh. Being a successor to PRO and ME,
ARK is now the most feature-complete CFW for the PSP, having all features from classic CFW
as well as unique and exclusive new features not found anywhere else.
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Compatible with every
PSPmodel (including toolkits, excluding Strider2) and everyPS Vitamodel. -
Support for
homebrewandplugins, compatible with legacy 1.50 software. -
Heavily optimized
Inferno 2ISO Driver. -
Custom
PS1games supported via thePopcornController. -
Built-in game fixes using the anti-CFW engine
Stargate. -
New cIPLcompatible with all PSP models, for a true permanent CFW with enhanced brick protection. -
Includes
Despertar del Cementerio Version 10, allowing to unbrick any PSP. -
Custom game launcheruseful when the XMB isn't available or lacks a certain feature. -
OTAupdates. Fully updateable via the internet.
- If 6.61 PRO or ME is already installed.
- For any earlier CFW, update to latest 6.61 firmware and use instructions below for Official Firmware.
- Install DC-ARK (see bellow).
- Install New cIPL (see bellow).
- PowerOff console and power it back on while holding L button.
- Use DC to do a fresh and full install of 6.61 ARK.
- If no custom firmware is installed (PSP is original).
- Copy
ARK_01234folder into/PSP/SAVEDATA/folder. - Copy
ARK_Loaderfolder into/PSP/GAME/folder. - Launch
ARK Loader. It will install ARK modules on PSP Flash and boot the CFW. - At this point
ARKwill work as aLive CFW, meaning thatARK Loaderwill need to be run every time the console is turned off or rebooted. - To convert
ARKinto aPermanent CFWyou can usecIPL.
- Works on all PSP models, including testkits and devkits.
- Installer will choose the correct version according to your model.
- Some models can install either the Classic cIPL or the New cIPL.
- Copy
ARK_cIPLfolder to/PSP/GAME/and run the program. - Press the corresponding button in the installation page to install or remove the cIPL patch.
- This only make sense when combined with a permanent intallation (cIPL). It doesn't make sense on PSP Go with a healthy Internal Memory.
- This allows you to install and use all of ARK's features on the console's internal flash memory, except for Custom Launcher and translations.
- Copy
ARK_Full_Installerto/PSP/GAME/and run it fromARK. It will install some extra files into the console's flash. - If the
Custom Launcheris not available (i.e. you delete the ARK savedata or remove the memory card),PRO Shellwill take its place. - When no savedata folder is available the default ARK path used to store settings will be
ms0:/SEPLUGINS/. - Even if files are stored in the console's flash memory, the ones in the savedata folder will still take priority in loading.
- If at this point you get rid of ARK's savedata then you will have a Classic Installation (ARK will behave much like your Classic CFW such as PRO or ME).
Time Machineallows the ability to boot the6.61firmware andARKentirely from the Memory Stick.Despertar del Cementerioallows the ability to revive a bricked PSP when used in combination with aPandoraorBaryon Sweeper.- You can install
DC-ARKeither using aPSPor aPC(Windows, Mac and Linux). - On
PSPyou need to be running aCFWto installDC-ARK(ARK itself or any other). - Copy the
ARK_DCfolder to the/PSP/GAME/folder and run the installer from theXMB. - Copy the 6.61 Official Firmware Update by Sony renamed to
661.PBPat the root of the memory stick. - Follow the instructions to install DC-ARK and create a magic memory stick.
- On
PC, you needPython 3and runMagicMemoryCreatorwithadmin/rootprivileges. - You can use New cIPL to boot into DC-ARK by holding L-trigger when powering on.
- Or use a
PandoraorBaryon Sweeperin combination with your newly createdMagic Memory Stickto boot upDespertar del Cementerio. - On compatible models, you can use
Advanced VSH Menuto create aPandora Battery. - From here you can either boot ARK from memory stick, install 6.61 Firmware with ARK on the NAND or install 6.61 Official Firmware.
There are two types of installation on PS Vita. You can use either one or both.
Stanalone works on top of the original unmodified pspemu.
You an also run ARK within Adrenaline to achieve a Hybrid CFW.
- Works on Firmware 3.60 up to 3.74, requires Henkaku/h-encore or any native hack.
- Download and install NoPspEmuDrm_mod (you can use AutoPlugin2).
- Copy
FasterARK.vpkfromPSVita/folder anywhere on your vita and install usingVitaShell. - Launch
FasterARKand wait for the install process to finish. - Both
ARKandARK-Xbubbles will appear inLive Area. - Use the
ARKbubble forPSPgames and homebrew. It can playPS1but with limitations related to sound playback. - Use the
ARK-Xbubble forPS1games without any sound limitations. - Once
ARKbubbles are installed, you can deleteFasterARK. - To
exitfrom a game or homebrew back to thecustom launcher, pressL+R+Down+Start(onARK-XuseL2+R2+Down+StartorL1+R1+Start+DownforVitaTV). - NOTE: Some features are not available in standalone installations, mainly the official Sony
XMB. - NOTE: If you want to have an
ARKbubble that works onOfficial Firmwareyou must useChovySignwith a valid license. Instructions in Wiki.
- Works on Firmware 3.60 up to 3.74, requires Henkaku/h-encore and Adrenaline (Isage's fork is recommended, but original will work too).
- Install
ARK_01234folder intopspemu/PSP/SAVEDATA/folder if it isn't already there. - Install
ARK_Loaderfolder intopspemu/PSP/GAME/folder. - To make ARK-4 automatically load with Adrenaline there are two options.
- (Option 1, new method) Rename
ARK_LoadertoBOOT. Go to Adrenaline's Recovery Menu and in the Configuration page enable theAutorun programoption. This only works on newer Adrenaline versions as the feature isn't implemented in older versions. - (Option 2, old method) Use Adrenaline Bubbles Manager to create an autoboot bubble for
ARK Loader. This method is deprecated as it will install an older version of Adrenaline. - Note: this does not permanently modify
Adrenalinein any way.
- Option 1: Use the
System Update(ARK-4 Updater) feature in the XMB. Requires your PSP/Vita to be connected to the internet. - Option 2: Copy the
UPDATEfolder to/PSP/GAME/and run it. - Option 3: Copy
ARK_01234folder and (on PSP) runARK Loaderagain to install new flash0 files.
ARK-1: original port/rewrite ofPRO CFWfor thePS Vita. CodenamedPROVITA. Source code can be found here: https://github.com/PSP-Archive/ARK-1-PROVita-ARK-2: dynamic patching allows it to work with most ofPS Vitafirmwares. Source code can be found here: https://github.com/PSP-Archive/ARK-2ARK-3: device-specific runtime allowsARKto run in multiple scenarios (ePSPandePSX). Source code can be found here: https://github.com/PSP-Archive/ARK-3ARK-4: ported to the originalPSP. Huge amounts of improvements and fixes over previous versions.
Note: this is a simplified changelog, for a full version you can visit here: https://github.com/PSP-Archive/ARK-4/blob/main/CHANGELOG.md
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ARK comes with no warranty whatsoever. It was designed to be noob-proof, however it is possible for the universe to create an even greater noob capable of using ARK to destroy the Earth (or his PSP). I cannot be held responsible for this.
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ARK may cause ejectile malfunction if your hard drive is not hard enough.
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If this software malfunctions, you can turn it off and on again.
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ARK does not delete itself.

