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ui: handle FULL_WIDTH navigation bar style in SheetVisualState#2217

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theovilardo merged 1 commit into
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fix/dismiss-corners-fullwidth-miniplayer
Jun 3, 2026
Merged

ui: handle FULL_WIDTH navigation bar style in SheetVisualState#2217
theovilardo merged 1 commit into
masterfrom
fix/dismiss-corners-fullwidth-miniplayer

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Updates the corner radius logic in SheetVisualState to use default calculations when the FULL_WIDTH navigation bar style is active.

  • Added a condition to use calculatedNormally for NavBarStyle.FULL_WIDTH within the player content area radius calculation.
  • Ensures consistent UI behavior when transitioning between collapsed and expanded states across different navigation configurations.

Updates the corner radius logic in `SheetVisualState` to use default calculations when the `FULL_WIDTH` navigation bar style is active.

- Added a condition to use `calculatedNormally` for `NavBarStyle.FULL_WIDTH` within the player content area radius calculation.
- Ensures consistent UI behavior when transitioning between collapsed and expanded states across different navigation configurations.
@theovilardo theovilardo merged commit 081e905 into master Jun 3, 2026
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