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Fix PSSA for Turkish culture and tests when culture is not en-US #1099
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Original file line number | Diff line number | Diff line change |
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@@ -283,21 +283,18 @@ private bool AddProfileItem( | |
Debug.Assert(includeRuleList != null); | ||
Debug.Assert(excludeRuleList != null); | ||
|
||
switch (key.ToLower()) | ||
if (key.Equals("severity", StringComparison.OrdinalIgnoreCase)) | ||
{ | ||
case "severity": | ||
severityList.AddRange(values); | ||
break; | ||
case "includerules": | ||
includeRuleList.AddRange(values); | ||
break; | ||
case "excluderules": | ||
excludeRuleList.AddRange(values); | ||
break; | ||
default: | ||
return false; | ||
severityList.AddRange(values); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. It strikes me that it would be simpler to just There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. yes, I agree, I''ve addressed that in this commit |
||
return true; | ||
} | ||
return true; | ||
if (key.Equals("includerules", StringComparison.OrdinalIgnoreCase)) | ||
{ | ||
includeRuleList.AddRange(values); | ||
return true; | ||
} | ||
|
||
return false; | ||
} | ||
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||
private Dictionary<string, object> GetDictionaryFromHashTableAst( | ||
|
@@ -510,75 +507,70 @@ private bool ParseProfileHashtable(Hashtable profile, PathIntrinsics path, IOutp | |
settings.Keys.CopyTo(settingsKeys, 0); | ||
foreach (var settingKey in settingsKeys) | ||
{ | ||
var key = settingKey.ToLower(); | ||
object value = settings[key]; | ||
switch (key) | ||
{ | ||
case "severity": | ||
case "includerules": | ||
case "excluderules": | ||
// value must be either string or collections of string or array | ||
if (value == null | ||
|| !(value is string | ||
|| value is IEnumerable<string> | ||
|| value.GetType().IsArray)) | ||
{ | ||
writer.WriteError( | ||
new ErrorRecord( | ||
new InvalidDataException(string.Format(CultureInfo.CurrentCulture, Strings.WrongValueHashTable, value, key)), | ||
Strings.WrongConfigurationKey, | ||
ErrorCategory.InvalidData, | ||
profile)); | ||
hasError = true; | ||
break; | ||
} | ||
List<string> values = new List<string>(); | ||
if (value is string) | ||
{ | ||
values.Add(value as string); | ||
} | ||
else if (value is IEnumerable<string>) | ||
{ | ||
values.Union(value as IEnumerable<string>); | ||
} | ||
else if (value.GetType().IsArray) | ||
{ | ||
// for array case, sometimes we won't be able to cast it directly to IEnumerable<string> | ||
foreach (var val in value as IEnumerable) | ||
{ | ||
if (val is string) | ||
{ | ||
values.Add(val as string); | ||
} | ||
else | ||
{ | ||
writer.WriteError( | ||
new ErrorRecord( | ||
new InvalidDataException(string.Format(CultureInfo.CurrentCulture, Strings.WrongValueHashTable, val, key)), | ||
Strings.WrongConfigurationKey, | ||
ErrorCategory.InvalidData, | ||
profile)); | ||
hasError = true; | ||
break; | ||
} | ||
} | ||
} | ||
AddProfileItem(key, values, severityList, includeRuleList, excludeRuleList); | ||
settings[key] = values; | ||
break; | ||
|
||
case "rules": | ||
break; | ||
object value = settings[settingKey]; | ||
|
||
default: | ||
if (settingKey.Equals("severity", StringComparison.OrdinalIgnoreCase) || | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I was going to suggest changes here, but I keep thinking about the rest of the file so I might open a PR instead There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I'm going to defer this. The code works for now, but I'd really like to work on boiling down some common functionality eventually -- something we can work out in the future. |
||
settingKey.Equals("includerules", StringComparison.OrdinalIgnoreCase) || | ||
settingKey.Equals("excluderules", StringComparison.OrdinalIgnoreCase)) | ||
{ | ||
// value must be either string or collections of string or array | ||
if (value == null | ||
|| !(value is string | ||
|| value is IEnumerable<string> | ||
|| value.GetType().IsArray)) | ||
{ | ||
writer.WriteError( | ||
new ErrorRecord( | ||
new InvalidDataException(string.Format(CultureInfo.CurrentCulture, Strings.WrongKeyHashTable, key)), | ||
new InvalidDataException(string.Format(CultureInfo.CurrentCulture, Strings.WrongValueHashTable, value, settingKey)), | ||
Strings.WrongConfigurationKey, | ||
ErrorCategory.InvalidData, | ||
profile)); | ||
hasError = true; | ||
break; | ||
} | ||
var values = new List<string>(); | ||
if (value is string) | ||
{ | ||
values.Add(value as string); | ||
} | ||
else if (value is IEnumerable<string>) | ||
{ | ||
values.Union(value as IEnumerable<string>); | ||
} | ||
else if (value.GetType().IsArray) | ||
{ | ||
// for array case, sometimes we won't be able to cast it directly to IEnumerable<string> | ||
foreach (var val in value as IEnumerable) | ||
{ | ||
if (val is string) | ||
{ | ||
values.Add(val as string); | ||
} | ||
else | ||
{ | ||
writer.WriteError( | ||
new ErrorRecord( | ||
new InvalidDataException(string.Format(CultureInfo.CurrentCulture, Strings.WrongValueHashTable, val, settingKey)), | ||
Strings.WrongConfigurationKey, | ||
ErrorCategory.InvalidData, | ||
profile)); | ||
hasError = true; | ||
break; | ||
} | ||
} | ||
} | ||
AddProfileItem(settingKey, values, severityList, includeRuleList, excludeRuleList); | ||
settings[settingKey] = values; | ||
} | ||
else if (settingKey.Equals("excluderules", StringComparison.OrdinalIgnoreCase)) | ||
{ | ||
writer.WriteError( | ||
new ErrorRecord( | ||
new InvalidDataException(string.Format(CultureInfo.CurrentCulture, Strings.WrongKeyHashTable, settingKey)), | ||
Strings.WrongConfigurationKey, | ||
ErrorCategory.InvalidData, | ||
profile)); | ||
hasError = true; | ||
} | ||
} | ||
return hasError; | ||
|
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There's a lot of
else if
s in this method and I had to read all of them to check that some kind of state isn't being manipulated by all of them. Would it be easier to usereturn
?There was a problem hiding this comment.
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Hmm, one would have to move it into a function and other variables would need to be passed to it and there is no else, meaning the caller of it would need an
if (returnValue != null)
check. I don't think the juice is worth the squeeze here, especially for code that is not likely to be changed and this change is not adding any functionality that would justify such a refactor (any refactor also comes with the risk of a regression, I am not saying we should not change in general, but there seems to be little benefit to me here). Even if previous code is not the best, as long as it does not appear to be dangerously bad, I'd not change it too much in this instance