According to the readme, it seems the default GPU flag uses -gpu swiftshader_indirect, but this is the software acceleration which the Android Docs here say to try to use if Hardware Acceleration is not available. But, MacOS-Latest allegedly does support HAXM and Hardware Acceleration.
- Is this really the default that the ReactiveCircus/Android-Emulator-Runner uses?
- Or is this only used an example in the readme? The wording is confusing, because it says the default emulator options are
Default emulator-options: -no-window -gpu swiftshader_indirect -no-snapshot -noaudio -no-boot-anim
I recommend not defaulting to this, or adding clarification in the readme.