Full Changelog: 2.5.4...2.5.7
257 → forgot about the last ping 😅
HTML: sanitize non-printable bytes which Mojo rejects before going to the handler.
Decode to UTF8 player name for non utf8 name to prevent DB rejection.
Removed INSERT DELAYED (removed in MySQL 8)
Removed no strict 'vars' and properly declaring all variables to avoid any errors which could not be see with no strict.
DB performance optimization for Inno DB (Multi-row batch INSERT, Min Event-size increased to 50 ...)
Reduce all unnecessary RCON to server.
Add True Rank to match the website.
Update plugins folder with most (all?) Sourcemod superlogs.smx. Which is needed to see the weapons hitbox (STATSME2)
L4D/L4D2:
Fixed non-working RCON to server
Fixed Difficulty weight modifier. (easy:0.5, Normal=1.0, Hard=1.5, Impossible=2.0)
Added Awards Ribbons (DB 88), now filter for co-op game as victim awards not attacker
Set → IgnoreBots = -1 (for the original behavior which also hide 'infected' on the website)