Closed
Description
Add emu.speedmode to the Lua implementation. Presumably would be the same
concept as it is in FCEUX:
emu.speedmode(string mode)
Set the emulator to given speed. The mode argument can be one of these:
- "normal"
- "nothrottle" (same as turbo on fceux)
- "turbo"
- "maximum"
Original issue reported on code.google.com by [email protected]
on 12 May 2012 at 5:28